Roblox / 2025

Roblox Animation Clip Editor
Designing motion presets and clip interactions for Roblox Studio's animation editor to simplify animation creation. I contributed to foundational design work for Roblox's creative tooling team, introducing new creator workflows and design patterns.
- Timeline
- Summer 2025 (12 weeks)
- Role
- Product Design Intern
- Team
- Engine > Avatar
Overview
In summary, I…
01
Designed core clip interactions, introducing new components in Roblox Studio for the animation editor timeline.
02
Created a full preset-based animation workflow, introducing new drag-and-drop interaction patterns and a dedicated properties panel for presets.
03
Led user testing sessions with 3D artists to evaluate my workflows and authored a study plan approved by a UX researcher.
What are animation presets?
Presets are customizable animation building blocks that can be applied to models, making animation accessible by simplifying complex concepts into easily adjustable parameters.
This would be the first 3D animation preset that responds dynamically to the game environment!
What are clips in animation?
Clips are a self-contained unit of data (animation, audio, video) that exist in a timeline. Clip-based editing gives creators an intuitive way to manage, sequence, edit, and repurpose data.
Roblox currently only supports keyframe animation, making a clip-based interface a completely new addition to animation in Roblox!
This work is password-protected.
Enter the password found on my resume to access the full case study.
Gallery



